{ dipvec[0] = cos(dip*.01745 ) * sin (azi*.01745) ; dipvec[1] = cos(dip*.01745) * cos(azi*.01745); dipvec[2] = -sin (dip*.01745); strikevec[0] = sin (azi*.01745 + 1.5708); strikevec[1] = cos(azi*.01745 + 1.5708); strikevec[2] = 0; normalvec[0] = dipvec[1] * strikevec[2] - dipvec[2] * strikevec[1] ; normalvec[1] = dipvec[2] * strikevec[0] - dipvec[0] * strikevec[2] ; normalvec[2] = dipvec[0] * strikevec[1] - dipvec[1] * strikevec[0] ; }